@(import("class.mc")) @{ //creation of the class P = initClass(); P.values.x = "null"; P.values.y = "null"; P.values.z = "null"; P.functions.printf = "null"; printf(p) { // Can we create a self variable or somthing like that ? print("Object P : "); print(p); print("\n"); } P.functions.printf = printf; // To know if the parameter is known print("\n"); (P.values.x != null) ? print("yes\n") : print("no\n"); (P.values.w != null) ? print("yes\n") : print("no\n"); print("\n"); // Use of the P class x = new(P, {x: 2, y: 4, z: 6 }); x.functions.printf(x); // Create another class from P Q = classCopy(P); Q.values.q = "null"; printf(q) { print("Object Q : "); print(q); print("\n"); } Q.functions.printf = printf; // Use of the Q class y = new(Q, {x: 1, y: 2, z: 3, q: 42 }); P.functions.printf(P); nil; }